![]() ![]() ![]() Boot Camp (mirroring Half-Life’s Hazard Course) places you right in the middle of your combat training, dropping some tantalizing story teases about you getting mysteriously bumped up to special training and then letting you live said drills in order to learn how to play the game. ![]() One thing about Opposing Force is undeniable: it has probably one of the best tutorial levels in all of gaming. Does it deserve that status? And is it an essential experience for newer players to the Half-Life series? That’s what we’re here to find out. To this day, Opposing Force remains extremely popular with the Half-Life fanbase, often hailed as a favorite in the series. Immediately lost and cut off from the rest of your crew, your primary job falls to the wayside as you struggle to simply make it out of there alive. Half-Life: Opposing Force puts you in the boots of one of the marines that were sent to the Black Mesa Research Facility for “cleanup” after an experiment opened a rift to another dimension. The first result of that endeavor would come out on November 19, 1999, exactly one year after the release of Half-Life. Valve Software’s hit debut title, Half-Life, was no exception, but as Valve moved forward with development on a full-fledged sequel, the task of developing the first game’s expansions fell to another young studio, Gearbox Software (best known today for the Borderlands series), who had a creative idea for supplementing the base game without stepping on Valve’s toes: revisiting the Black Mesa incident from the perspective of other survivors. Gearbox Entertainment became part of Embracer in April 2021, forming the 7th Operative Group.Back in the early days of PC gaming, successful titles often got what was called “expansion packs”, additional content much in the vein of modern DLC, which often included new campaigns to, as the name implies, expand the base game, a win-win for game developers and players: developers got to sell extra with lower development costs and players got to experience more of what they already loved. Gearbox Properties supports the vision of Gearbox Entertainment by guiding the collective vision, the creation growth, and strategy of Gearbox Entertainment universes, characters and products, and serves as a coordination unit for transmedia and business units for their valuable IPs. Gearbox Studios, which oversees and guides full maximization of their IPs and transmedia including the development of television, motion picture, and other related adaptations of their intellectual property. Gearbox Publishing, the publishing unit has over the past few years established itself on the North American scene, focused on bringing titles from top independent developers to market. Gearbox Software, a creative developer of multiple original AAA game titles and franchises. Gearbox Entertainment is composed of 4 units: With a mission to entertain the world, Gearbox was founded in 1999 by game industry veterans and its first release was Half-Life: Opposing Force. Gearbox Entertainment Company is a Frisco, Texas–based award-winning, independent developer and publisher of interactive entertainment. ![]()
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